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Chatbox layout "size" setting is not correctly scaling the bounding box of debug text
bug
Something isn't working
#2945
by Einheit-101
was closed Apr 16, 2023
1 task done
getElementBoneMatrix returns an userdata value instead of a matrix table
enhancement
New feature or request
Access to bone rotations in getPedBonePosition or a new function "getPedBoneRotation"
enhancement
New feature or request
getElementModel() does not work with projectiles, but setElementModel does
bug
Something isn't working
More target elements for engineApplyShaderToWorldTexture
enhancement
New feature or request
#1514
by Einheit-101
was closed Jun 11, 2020
processLineOfSight cannot collide with "seeThroughStuff" even when its specified as argument
bug
Something isn't working
#1512
by Einheit-101
was closed Jun 27, 2020
getCursorPosition() returns false even when cursor is showing due to opened console
bug
Something isn't working
good first issue
Good for newcomers
"Random collisionless objects" still exist
bug
Something isn't working
help wanted
Extra attention is needed
getKeyState() returns nil for some reason
bug
Something isn't working
invalid
This doesn't seem right
#916
by Einheit-101
was closed May 7, 2019
Element rotations are different for certain element types
bug
Something isn't working
#866
by Einheit-101
was closed Mar 15, 2020
Inaccurate GTA z-buffer causes z-fighting
bug
Something isn't working
#710
by Einheit-101
was closed Dec 1, 2020
isElementAttached() returns false instead of nil
bug
Something isn't working
good first issue
Good for newcomers
getVehicleComponentPosition() still returns false for many components
bug
Something isn't working
#468
by Einheit-101
was closed Nov 11, 2018
Bone positions and rotations are 1 frame lagging even when using onClientPreRender
bug
Something isn't working
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Updated in the last three days: updated:>2024-05-26.