View Issue Details

IDProjectCategoryView StatusLast Update
0009840New issuesScriptingpublic2018-07-08 06:57
ReporterxnikoxdAssigned To 
PrioritynormalSeverityminorReproducibilityhave not tried
Status newResolutionopen 
Summary0009840: isPlayerHudComponentVisible doesn't allways work

For example, I tried to combine the community made customblips with this function (used isPlayerHudComponentVisible("radar")) but it allways returned true, even if the radar wasn't there. I needed to make a double check (checked radar and weapon) and then it worked (prob the "radar" one still returns true).

TagsNo tags attached.


There are no notes attached to this issue.

Issue History

Date Modified Username Field Change