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IDProjectCategoryView StatusDate SubmittedLast Update
0009206New issuesMulti Theft Auto : San Andreaspublic2016-04-03 22:592017-03-20 16:55
ReporterZ_ReC 
Assigned To 
PrioritynoneSeverityfeatureReproducibilityN/A
StatusnewResolutionopen 
PlatformOSOS Version
Summary0009206: [Request] Sniper resizes the moon [true/false] function
DescriptionA function to cancel resizing the moon sniper shot..
Trivial feature, but interesting!
TagsNo tags attached.
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-  Notes
(0024586)
einheit-101 (reporter)
2016-04-04 08:27
edited on: 2016-04-04 08:27

setWorldSpecialPropertyEnabled ( "snipermoon“, false ) would fit but currently you could reset the size every time local player shoots.

(0025728)
Z_ReC (viewer)
2017-03-20 16:55

I did a little research and I came to a simple conclusion.
This part of assembler code corresponds to the change of size of the moon:

..check camara and others------
0x73ABCF jnz 0x10 (0x73ABE1)
0x73ABD1 mov edx, 0x8D4B60
0x73ABD7 inc edx
0x73ABD8 and edx, 0x7
0x73ABDB mov 0x8D4B60, edx
0x73ABE1 --------more code..


On 0x73ABCF 'jnz' (0x75) is responsible for hitting a jump in case the conditions are not met, now, if we change this instruction by 'jmp' (0xEB) we will be omitting the easter egg regardless of the result.

It work.

- Issue History
Date Modified Username Field Change
2016-04-03 22:59 Z_ReC New Issue
2016-04-04 08:27 einheit-101 Note Added: 0024586
2016-04-04 08:27 einheit-101 Note Edited: 0024586 View Revisions
2017-03-20 16:55 Z_ReC Note Added: 0025728


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