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IDProjectCategoryView StatusLast Update
0008265Multi Theft Auto : San AndreasClientpublic2018-09-22 18:56
ReporterIIYAMA12 Assigned To 
Status closedResolutionsuspended 
PlatformWindows 7, 64 bit 
Summary0008265: onClientVehicleCollision doesn't trigger for planes, trains and boats

I have reported in the past a related bug, which was which was only with boats.
It is about the event onClientVehicleCollision, which doesn't work with some sort of vehicles.

It has been fixed. Unfortunately it is back, but now also with the vehicle kind "airplanes"(rustler).

Steps To Reproduce

Step in an airplane or a boat and ram something.

With this client code:
addEventHandler("onClientVehicleCollision", root,
function(collider,force, bodyPart, x, y, z, nx, ny, nz)
if ( source == getPedOccupiedVehicle(localPlayer) ) then
outputChatBox("hit something")
setVehicleDamageProof (source,true)-- damage proof extra check.

onClientVehicleCollision has nothing to do with taking damage, it should work at all time.

Additional Information

Thank you!
and thank you very much for the new functions.

TagsNo tags attached.


has duplicate 0008820 closed New issues onClientVehicleCollision Doesn't Work With Train, boats or plains 



2014-06-13 12:07

viewer   ~~0021009

which was only with boats.*


2014-06-13 15:38

manager   ~~0021012

Confirmed, didn't even have to have them damage proof, tried it with Rustler and Squalo and got absolutely no trigger from that event, Maverick and Sultan worked fine though.


2014-08-25 16:04

viewer   ~~0021859

I don't want to be rude.

But is it already clear in what version when this will be patched?


2014-08-25 16:36

developer   ~~0021862

This event also doesn't trigger for trains.


2015-01-09 14:29

viewer   ~~0022810

Won't trigger.


2018-09-21 18:02

manager   ~~0027028

Moved to

Issue History

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