View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0006792 | Multi Theft Auto : San Andreas | Synchronization | public | 2012-01-12 05:15 | 2018-09-05 17:50 |
Reporter | Cazomino05 | Assigned To | |||
Priority | urgent | Severity | major | Reproducibility | always |
Status | closed | Resolution | suspended | ||
Product Version | |||||
Target Version | Fixed in Version | ||||
Summary | 0006792: Fix projectiles | ||||
Description | known bugs:
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Tags | No tags attached. | ||||
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Also, targetless projectiles are shown to other clients as travelling in the opposite direction (180° offset on z-axis), although their detonation point happens on the expected location. |
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Happens even if the local player isn't in the vehicle so it's probably some keysync thing |
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Only happens if the local player is the creator or his vehicle |
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I think two bugs reported by me are related to this issue: http://bugs.mtasa.com/view.php?id=7263 |
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The explosion doesn't happen if the creator is any element other than a player or a vehicle with a player inside it. It would be great if a ped could be the creator. I know that currently the creator is also the syncer so perhaps the creator (responsible element) and the syncer could be separated into two different arguments? |