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IDProjectCategoryView StatusLast Update
0006506New issuesServerpublic2014-11-15 17:03
ReporterMX_MasterAssigned To 
PrioritynormalSeverityminorReproducibilityalways
Status closedResolutionduplicate 
PlatformWindowsOSXPOS VersionSP3
Summary0006506: Ped animation is only visible if it was set while player was in stream distance from source ped
Description

And if ped animation was set while player was too far from source ped (ped was streamed out), this ped animation will be not visible for player.

Steps To Reproduce

To reproduce this with peds (not players) just

  • create ped too far from yourself
  • set an animation for it with server-side setPedAnimation
  • drive to this ped and you will see that he just stays still without animation

But all thing was OK if you

  • create ped near yourself
  • set an animation for it with server-side setPedAnimation
  • and you will see that ped's animation is working
TagsNo tags attached.

Activities

MX_Master

2011-09-12 18:46

viewer   ~~0014772

Last edited: 2011-09-12 19:04

I think here

http://code.google.com/p/mtasa-blue/source/browse/trunk/MTA10_Server/mods/deathmatch/logic/packets/CPedStartSyncPacket.cpp

must be animation data too. it's just an idea.

DakiLLa

2011-09-12 19:16

viewer   ~~0014773

Confirmed. Mixed steps to reproduce:

-create ped near you
-apply animation to him
-move far away to stream him out
-move back to the ped and see him without animation

Issue History

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