View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0006132 | Multi Theft Auto : San Andreas | Scripting | public | 2011-05-29 15:21 | 2018-07-21 16:17 |
Reporter | Lex128 | Assigned To | Z_ReC | ||
Priority | low | Severity | feature | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Product Version | |||||
Target Version | 1.5.6 | Fixed in Version | 1.5.6 | ||
Summary | 0006132: [Request] isVehicleWheelOnGround | ||||
Description | bool, bool, bool, bool isVehicleWheelOnGround ( vehicle theVehicle ) | ||||
Tags | No tags attached. | ||||
child of | 0003344 | closed | New Feature Requests | Requested features tracker |
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obviously can be done by http://wiki.multitheftauto.com/wiki/IsVehicleOnGround , |
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i don't think so, also for custom placed objects isVehicleOnGround fails frequently at the moment. |
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Besides that I think it would be good to have a getVehicleWheelSurface or something, so you could detect whether each wheel is on tarmac, sand, grass or in the air. |
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custom object it's not a ground (: you want isVehicleWheelOnGround. You can use colshapes or invisible objects for each wheel to detect what element they touch at the moment |
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Added at https://github.com/multitheftauto/mtasa-blue/commit/192445b1cb6a3e5dff6e6f4808b3de12597db727 Buildinfo: https://buildinfo.mtasa.com/?Author=&Branch=&Revision=11854 |
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rename to |