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Issues list

removeWorldModel() can cause MTA to load default game model instead of replaced one bug Something isn't working
#1183 opened Dec 8, 2019 by Einheit-101 updated Dec 17, 2023
Game is crashing very often while trying to reconnect to my server bug Something isn't working
#2975 opened Apr 19, 2023 by Einheit-101 updated Apr 19, 2023
1 task done
Better high-resolution support enhancement New feature or request
#2943 opened Apr 3, 2023 by Einheit-101 updated Apr 7, 2023
1 task done
GENERATE_NORMALS generates completely useless normals bug Something isn't working
#2608 opened Apr 26, 2022 by Einheit-101 updated May 3, 2022
1 task done
Function to disable weapons "pushing" vehicles enhancement New feature or request
#1346 opened Apr 3, 2020 by Einheit-101 updated Sep 27, 2021
A function to hide the animated wave quad inside water enhancement New feature or request
#2301 opened Aug 10, 2021 by Einheit-101 updated Aug 27, 2021
Rain is eating performance enhancement New feature or request
#2304 opened Aug 12, 2021 by Einheit-101 updated Aug 19, 2021
toggleElementSoftwareRendering() to fix #675 enhancement New feature or request
#2171 opened Apr 2, 2021 by Einheit-101 updated Apr 13, 2021
fileRead() can crash the client (Or maybe the server?) bug Something isn't working
#2067 opened Feb 2, 2021 by Einheit-101 updated Mar 10, 2021
setPedAnimation() messes up collisions of peds inside vehicles bug Something isn't working
#884 opened Apr 23, 2019 by Einheit-101 updated Feb 6, 2021
#define GENERATE_NORMALS does literally nothing bug Something isn't working
#2055 opened Jan 30, 2021 by Einheit-101 updated Jan 30, 2021
getVehicleCurrentGear() returns gear 1 while driving very slow backwards bug Something isn't working
#503 opened Sep 18, 2018 by Einheit-101 updated Nov 13, 2020 Backlog
getPedMoveState can return "fall" when standing on certain surfaces bug Something isn't working
#1590 opened Aug 2, 2020 by Einheit-101 updated Aug 7, 2020
Numerous issues with processLineOfSight bug Something isn't working
#1513 opened Jun 9, 2020 by Einheit-101 updated Aug 5, 2020
TIME; value in HLSL shaders should match getTickCount() of Lua scripts enhancement New feature or request
#1558 opened Jul 9, 2020 by Einheit-101 updated Jul 15, 2020
Increase draw distance of LOD objects enhancement New feature or request
#1469 opened May 26, 2020 by Einheit-101 updated May 26, 2020
getPedAnimation() returns false in some situations bug Something isn't working
#954 opened May 22, 2019 by Einheit-101 updated Apr 27, 2020
getPedAnimation() can return wrong names when trying to get a replaced animation bug Something isn't working
#1170 opened Nov 28, 2019 by Einheit-101 updated Apr 5, 2020
Cant make a ped jump bug Something isn't working
#1119 opened Oct 13, 2019 by Einheit-101 updated Mar 15, 2020 Backlog
setPedAnimation() removes player jetpack bug Something isn't working
#1173 opened Nov 29, 2019 by Einheit-101 updated Nov 29, 2019
setPedAnimationProgress() does not work when called in the same frame as setPedAnimation() bug Something isn't working
#1172 opened Nov 28, 2019 by Einheit-101 updated Nov 28, 2019
Increase range of collision detection enhancement New feature or request
#1153 opened Nov 12, 2019 by Einheit-101 updated Nov 28, 2019
Increase functionality of createEffect(), deprecate fxAdd() functions enhancement New feature or request
#1154 opened Nov 14, 2019 by Einheit-101 updated Nov 16, 2019
ProTip! no:milestone will show everything without a milestone.