Issues: multitheftauto/mtasa-blue
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removeWorldModel() can cause MTA to load default game model instead of replaced one
bug
Something isn't working
#1183
opened Dec 8, 2019 by
Einheit-101
updated Dec 17, 2023
Game is crashing very often while trying to reconnect to my server
bug
Something isn't working
#2975
opened Apr 19, 2023 by
Einheit-101
updated Apr 19, 2023
1 task done
Better high-resolution support
enhancement
New feature or request
#2943
opened Apr 3, 2023 by
Einheit-101
updated Apr 7, 2023
1 task done
GENERATE_NORMALS generates completely useless normals
bug
Something isn't working
#2608
opened Apr 26, 2022 by
Einheit-101
updated May 3, 2022
1 task done
Function to disable weapons "pushing" vehicles
enhancement
New feature or request
#1346
opened Apr 3, 2020 by
Einheit-101
updated Sep 27, 2021
A function to hide the animated wave quad inside water
enhancement
New feature or request
#2301
opened Aug 10, 2021 by
Einheit-101
updated Aug 27, 2021
Rain is eating performance
enhancement
New feature or request
#2304
opened Aug 12, 2021 by
Einheit-101
updated Aug 19, 2021
toggleElementSoftwareRendering() to fix #675
enhancement
New feature or request
#2171
opened Apr 2, 2021 by
Einheit-101
updated Apr 13, 2021
fileRead() can crash the client (Or maybe the server?)
bug
Something isn't working
#2067
opened Feb 2, 2021 by
Einheit-101
updated Mar 10, 2021
setPedAnimation() messes up collisions of peds inside vehicles
bug
Something isn't working
#884
opened Apr 23, 2019 by
Einheit-101
updated Feb 6, 2021
#define GENERATE_NORMALS does literally nothing
bug
Something isn't working
#2055
opened Jan 30, 2021 by
Einheit-101
updated Jan 30, 2021
getVehicleCurrentGear() returns gear 1 while driving very slow backwards
bug
Something isn't working
getPedMoveState can return "fall" when standing on certain surfaces
bug
Something isn't working
#1590
opened Aug 2, 2020 by
Einheit-101
updated Aug 7, 2020
Numerous issues with processLineOfSight
bug
Something isn't working
#1513
opened Jun 9, 2020 by
Einheit-101
updated Aug 5, 2020
dxDrawMaterialLine3D, dxDrawLine3D, vehicle and bush rendering fails behind transparent surfaces
bug
Something isn't working
#1367
opened Apr 10, 2020 by
Einheit-101
updated Jul 23, 2020
TIME; value in HLSL shaders should match getTickCount() of Lua scripts
enhancement
New feature or request
#1558
opened Jul 9, 2020 by
Einheit-101
updated Jul 15, 2020
isLineOfSightClear does not have shootThroughStuff as argument and can not collide with these collisions
enhancement
New feature or request
#1510
opened Jun 9, 2020 by
Einheit-101
updated Jun 15, 2020
Increase draw distance of LOD objects
enhancement
New feature or request
#1469
opened May 26, 2020 by
Einheit-101
updated May 26, 2020
getPedAnimation() returns false in some situations
bug
Something isn't working
#954
opened May 22, 2019 by
Einheit-101
updated Apr 27, 2020
getPedAnimation() can return wrong names when trying to get a replaced animation
bug
Something isn't working
#1170
opened Nov 28, 2019 by
Einheit-101
updated Apr 5, 2020
setPedAnimation() removes player jetpack
bug
Something isn't working
#1173
opened Nov 29, 2019 by
Einheit-101
updated Nov 29, 2019
setPedAnimationProgress() does not work when called in the same frame as setPedAnimation()
bug
Something isn't working
#1172
opened Nov 28, 2019 by
Einheit-101
updated Nov 28, 2019
Increase range of collision detection
enhancement
New feature or request
#1153
opened Nov 12, 2019 by
Einheit-101
updated Nov 28, 2019
Increase functionality of createEffect(), deprecate fxAdd() functions
enhancement
New feature or request
#1154
opened Nov 14, 2019 by
Einheit-101
updated Nov 16, 2019
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