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IDProjectCategoryView StatusLast Update
0009840New issuesScriptingpublic2018-07-08 06:57
ReporterxnikoxdAssigned To 
PrioritynormalSeverityminorReproducibilityhave not tried
Status newResolutionopen 
Summary0009840: isPlayerHudComponentVisible doesn't allways work
Description

For example, I tried to combine the community made customblips with this function (used isPlayerHudComponentVisible("radar")) but it allways returned true, even if the radar wasn't there. I needed to make a double check (checked radar and weapon) and then it worked (prob the "radar" one still returns true).

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