View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0009827 | New Feature Requests | [All Projects] General | public | 2018-03-20 03:27 | 2018-09-22 18:59 |
Reporter | rafikicroz | Assigned To | |||
Priority | normal | Severity | feature | Reproducibility | always |
Status | new | Resolution | open | ||
Summary | 0009827: the function onPlayerWeaponFire dont hive Element whit Sniper | ||||
Description | I think a video can explain more than me whit other weapons all is fine but whit sniper when the player get shot dont recive the element. | ||||
Steps To Reproduce | i use this function to test the weapons function onPlayerWeaponFire (weapon, endX, endY, endZ, hitElement, startX, startY, startZ) | ||||
Tags | No tags attached. | ||||
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please remind to the developers dont forget this error, I think it is a pretty serious error, if I could find some answer on this problem would be very rewarding. |
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Does onClientPlayerWeaponFire work? |
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Yes onClientPlayerWeaponFire works perfectly with all the weapons |
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There is a problem with onPlayerWeaponFire in that the hit player argument could be incorrect (for all weapons) The solution is to use onClientPlayerDamage and send back a custom event to the server with the correct hit infomation. |