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IDProjectCategoryView StatusLast Update
0009727New issuesScriptingpublic2017-09-15 12:49
ReporterdretaxAssigned To 
PrioritynormalSeverityminorReproducibilityhave not tried
Status newResolutionopen 
Summary0009727: onClientPlayerDamage doesn't trigger multiple times on shotguns
Description

onClientPlayerDamage doesn't trigger multiple times on shotguns but onClientObjectDamage does.

It would be great to work the damage out accordingly with the amount of pellets it hit.

TagsNo tags attached.

Activities

IIYAMA12

2017-09-04 16:46

viewer   ~~0026194

I assume that the shotgun pellets are considered as ONE projectile.

Based on 1: When you fire a shotgun at a small element close by, the pellets will not fly any further around the element.
Based on 2: When you fire a shotgun near an element, the pellets around will fly through the element. (in case of a ped/player, it will actually considered as a hit)

dretax

2017-09-15 12:49

viewer   ~~0026205

Maybe, but your theory fails when you shoot an object the hook runs multiple times.

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