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IDProjectCategoryView StatusDate SubmittedLast Update
0009593New issuesScriptingpublic2017-04-14 15:482017-04-14 15:50
ReporterBonus1702 
Assigned To 
PrioritynormalSeverityfeatureReproducibilityN/A
StatusnewResolutionopen 
PlatformOSOS Version
Summary0009593: setWeaponProperty clientsided for normal weapons
DescriptionsetWeaponProperty should work with normal weapons clientsided too.

I got a server with the possibility to create own lobbies with own settings.
Many players want to change accuracy, animation duration, range etc., but not everything is possible to script.

For protection against code injection you could add a serverside setting to activate/deactivate clientsided change
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(0025814)
Bonus1702 (viewer)
2017-04-14 15:50
edited on: 2017-04-14 15:50

If that's not possible you should be able to change single players weapon-properties serversided instead of only changing all weapons.

That would be better than being able to change it clientsided.


- Issue History
Date Modified Username Field Change
2017-04-14 15:48 Bonus1702 New Issue
2017-04-14 15:50 Bonus1702 Note Added: 0025814
2017-04-14 15:50 Bonus1702 Note Edited: 0025814 View Revisions


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