|View Issue Details|
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0009593||New issues||Scripting||public||2017-04-14 15:48||2017-04-14 15:50|
|Summary||0009593: setWeaponProperty clientsided for normal weapons|
|Description||setWeaponProperty should work with normal weapons clientsided too.|
I got a server with the possibility to create own lobbies with own settings.
Many players want to change accuracy, animation duration, range etc., but not everything is possible to script.
For protection against code injection you could add a serverside setting to activate/deactivate clientsided change
|Tags||No tags attached.|
edited on: 2017-04-14 15:50
If that's not possible you should be able to change single players weapon-properties serversided instead of only changing all weapons.
That would be better than being able to change it clientsided.
|2017-04-14 15:48||Bonus1702||New Issue|
|2017-04-14 15:50||Bonus1702||Note Added: 0025814|
|2017-04-14 15:50||Bonus1702||Note Edited: 0025814||View Revisions|
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