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IDProjectCategoryView StatusLast Update
0009195New issuesClientpublic2018-09-24 20:55
ReporterThePiotrekAssigned To 
Status closedResolutionsuspended 
Summary0009195: Crash when we shoot next to the object with corrupted/unloaded texture

If you load the object with the damaged / not loaded texture and we shoot next to him, MTA will crash

TagsNo tags attached.



2016-03-27 10:35

developer   ~~0024557

Can you attach example resource?


2016-03-27 11:12

viewer   ~~0024558

Changed for Infernus, I'm not sure if it works on objects - badly expressed.
Crash code:


2016-03-27 18:15

reporter   ~~0024559

Why do you even try this, fix the texture instead imho.


2016-03-27 18:31

viewer   ~~0024560

Sometimes you do not know if it is damaged.


2016-03-28 00:57

reporter   ~~0024563

Why should someone not know about corrupted textures/models of his own server?


2016-03-28 14:05

viewer   ~~0024566

1) Download vehicle replace from internet
2) It's corrupted
3) Shot next to her
4) Crash


2016-03-28 14:14

reporter   ~~0024567

Then I fix my model or use another one which is not corrupted, I won't use a corrupted model on my sever for sure. But maybe someone can fix this lol


2016-03-28 14:27

updater   ~~0024568

I won't blow up this bug report - but I think, crashes should be always fixed if possible.
Some fixes may have a low priority because no one will do strange things like trains as projectile (crash, fixed) or setting lod distance of model 20000 (crash) :)


2018-08-04 18:10

updater   ~~0026898

Able to reproduce in Multi Theft Auto v1.5.5-release-13968.

Version = 1.5.5-release-13968.0.000
Time = Sat Aug 4 19:08:29 2018
Module = Q:\Program Files\Steam\steamapps\common\Grand Theft Auto San Andreas\gta_sa.exe
Code = 0xC0000005
Offset = 0x0019BD39

EAX=00000010 EBX=1A47F0C8 ECX=00000000 EDX=404CBB49 ESI=0177F7E4
EDI=00000000 EBP=0177F898 ESP=0177F7C0 EIP=0059BD39 FLG=00210246
CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B


2018-09-24 20:55

manager   ~~0027067

Moved to

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