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IDProjectCategoryView StatusLast Update
0008333Multi Theft Auto : San AndreasScriptingpublic2014-07-02 22:04
Reportern30xAssigned ToCazomino05 
PriorityurgentSeveritymajorReproducibilityalways
Status resolvedResolutionfixed 
PlatformLinuxOSDebianOS Version7
Product Version 
Target Version1.4Fixed in Version1.4 
Summary0008333: Issues with createProjectile
Description

There seems to be a problem between vehicle's rotation and the projectiles being created from this.

Actually, you can shoot straight from a position (front and back) but once you rotate, the rockets are launched like moving to those both positions (either front or either back).

This is an issue seen only on MTA 1.4, it works fine on MTA 1.3 with the same script.

Steps To Reproduce
  1. Enter on a vehicle.
  2. Press a fire key to launch a rocket from your vehicle's position.
  3. As you could see, the rocket goes to a direction. Try to rotate your car to that direction.
  4. Shoot again and you will see the rocket goes straight on instead of going other direction.
  5. Rotate your car until you're at the opposite rotation (180º). You will notice that the rocket still goes straight on.
  6. Rotate your car 90º and you will see the rocket changes its direction once again.
TagsNo tags attached.

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2014-07-02 21:19: n30x (EUR 1)
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Activities

Unix

2014-07-02 21:39

viewer   ~~0021219

Last edited: 2014-07-02 21:40

View 2 revisions

I think this is related to or is the same as http://bugs.mtasa.com/view.php?id=8325.

Tested your code on TG MTA 1.4 server and it seems to work fine? I'm using the latest nightly (r6637).

n30x

2014-07-02 21:49

viewer   ~~0021220

Yeah, it's working fine now. Therefore I'll take a look on latest reported issues next time. Thanks.

Issue History

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