View Issue Details

IDProjectCategoryView StatusLast Update
0007880Multi Theft Auto : San AndreasClientpublic2018-07-09 16:06
ReporterWAssigned To 
PrioritylowSeveritytrivialReproducibilityalways
Status confirmedResolutionopen 
Product Version 
Target VersionConfirmed IssuesFixed in Version 
Summary0007880: isVehicleOnGround always returns false for Monsters
Description

Vehicle IDs: 444, 556, 557

isVehicleOnGround(getPedOccupiedVehicle(localPlayer)) always return false

http://lbiegaj.netshock.pl/_/screenshot-24-10-13-319988186.png

Steps To Reproduce
  1. Spawn a monster (444, 556 or 557)
  2. crun isVehicleOnGround(getPedOccupiedVehicle(localPlayer))
TagsNo tags attached.

Activities

tete_360

2013-10-24 22:52

viewer   ~~0019555

I confirm, might be because they're bit high from the ground with their large wheels.

kakaksk

2013-10-25 11:57

viewer   ~~0019556

Happens for more vehicles, for example: dumper

arezu

2013-10-25 17:40

viewer   ~~0019558

It seems to be the case for all vehicles with weird bounding boxes.

guix

2013-11-02 02:06

viewer   ~~0019590

See here for an array of accurate bounding boxes: http://bugs.mtasa.com/view.php?id=7497

iNetz

2013-11-20 18:29

viewer   ~~0019687

Ye, it also bugs when the vehicle is sideways on the ground or driving sideways. A fix would be great.

Issue History

Date Modified Username Field Change