View Issue Details

IDProjectCategoryView StatusLast Update
0007859Multi Theft Auto : San AndreasMulti Theft Auto : San Andreaspublic2013-12-02 00:28
ReporterkakakskAssigned Toccw 
PrioritynormalSeverityminorReproducibilityrandom
Status resolvedResolutionfixed 
PlatformPCOSWindowsOS Version8 64-bit
Product Version 
Target Version1.3.5Fixed in Version1.3.5 
Summary0007859: Getting wrong CJ clothes when spawning
Description

You're randomly getting wrong clothes when spawning. getPedClothes (client and server sides) returns the correct values, while the textures are still wrong.

TagsNo tags attached.

Activities

ccw

2013-10-14 10:32

administrator   ~~0019489

How often does this happen? Are there any steps to reproduce?

Dragon

2013-10-16 01:19

reporter   ~~0019502

Last edited: 2013-10-16 01:21

View 2 revisions

I sometimes get this when playing MTA:Ware. Its quite rare but i can remember it happen for like 5 times in total to me. The script of the micro game using clothes gives server side created peds randomly selected clothes from a fixed pool of choices, applies a dancing animation and later on destroys said peds. For me the bug only occured when disconnecting and reconnecting to the server. Also worth mentioning might be that the player never actually get clothes added in my case, only the created peds

kakaksk

2013-11-13 10:39

viewer   ~~0019651

Local player gets the clothes of another streamed in player. Also engineImportTXD used on ped clothes messed up everything - people get wrong clothes. And this happens everytime I try to put the clothes onPlayerLogin to myself when there is another streamed player with CJ skin close to me. That's kinda hard to explain, so I can provide with the resource.

kakaksk

2013-11-13 10:48

viewer   ~~0019652

http://upload.mtasa.com/u/217261865/resources.zip_

ccw

2013-11-13 12:05

administrator   ~~0019653

Thanks for the resources, although not sure of the steps to reproduce using them.
Can you make a resource which spawns peds and shows the problem?

kakaksk

2013-11-13 13:50

viewer   ~~0019654

Well I reproduced it with another player. I am not sure about the peds

kakaksk

2013-11-13 13:55

viewer   ~~0019655

The way I reproduced it was pretty confusing, but

  1. Player 1 with a CJ skin and different clothes will be standing at the point player 2 is going to log in. (player 1 should be streamed in in the login process)
  2. Player 2 logins and gets the player 1 clothes instead of getting his own. getPedClothes returns the correct clothes, but the textures belongs to the player 1.

kakaksk

2013-11-13 13:59

viewer   ~~0019656

http://upload.mtasa.com/u/712357327/play.zip_

kakaksk

2013-11-13 17:51

viewer   ~~0019657

Last edited: 2013-11-13 18:05

View 2 revisions

http://upload.mtasa.com/u/854990045/clothes.mp4_

this happens, when I use engineImportTXD on any of the clothes (in this situation the blue jacket is being replaced to the white one).

Same thing used to happen when loading clothes with setPedClothes without any corrections on a player when another player is streamed in.

ccw

2013-11-13 23:07

administrator   ~~0019659

Fixed in http://code.google.com/p/mtasa-blue/source/detail?r=5926

kakaksk

2013-11-14 09:48

viewer   ~~0019661

Thank you.

Issue History

Date Modified Username Field Change