View Issue Details

IDProjectCategoryView StatusLast Update
0007632Multi Theft Auto : San AndreasServerpublic2014-01-11 11:42
Reporterstar-tRAssigned Toccw 
PrioritynormalSeverityfeatureReproducibilityhave not tried
Status resolvedResolutionfixed 
Product Version 
Target Version1.3.5Fixed in Version1.3.5 
Summary0007632: [Request] Bullet sync for sniper rifle and minigun
Description

sniper rifle has lags with first 1-2 shots

/sinfo:


Bullet sync weapons: 22,23,24,25,26,27,28,29,30,31,32,33


try add bullet_sync for sniper and minigun (34 and 38 weapons)

TagsNo tags attached.

Relationships

has duplicate 0007906 closed New issues bullet sync for all weapons 

Activities

arranTuna

2013-05-27 20:06

manager   ~~0018607

Would make sense for sniper rifle but if bullet sync syncs bullets then it would be an awful lot of bullets to sync if somebody is firing a minigun.

Cazomino05

2013-05-27 20:40

reporter   ~~0018608

minigun is no faster than an M4 really it's just combining a minigun sound effect and a high damage round I'm not sure they could make a real minigun it would seem.

star-tR

2013-05-27 21:04

reporter   ~~0018609

so... what about sniper rifle? now m4 has ~ideal~ sync, but sniper rifle bad)

ALBANDER

2013-06-14 02:41

viewer   ~~0018749

Last edited: 2013-08-29 20:56

View 3 revisions

This feature will be activated in MTA 1.3.4 Or No ?

ccw

2013-09-05 02:02

administrator   ~~0019281

Last edited: 2013-09-07 11:10

View 2 revisions

It'll take some effort to get working
Target version now 1.4

ALBANDER

2013-09-27 17:57

viewer   ~~0019402

Last edited: 2013-10-11 15:30

View 4 revisions

ok thanks ccw

of you enable this feature

please enable custom weapons in bullet_sync

for example :

bullet_sync : 34,24

bullet_sync : 34
bullet_sync : 34,26

ccw

2014-01-08 07:03

administrator   ~~0019949

Sniper bullet sync in 1.4 build 6040 for testing.
(Can't do minigun as the packet rate is very high)

You will need 1.4 6040 server and clients.

Issue History

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