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IDProjectCategoryView StatusLast Update
0007328Multi Theft Auto : San AndreasClientpublic2012-09-20 22:06
ReporterMuffinsAssigned Toccw 
PrioritynormalSeveritymajorReproducibilityalways
Status resolvedResolutionfixed 
PlatformOSWindows 7OS Version
Product Version 
Target Version1.3.2Fixed in Version1.3.2 
Summary0007328: Pickups don't load in interiors
Description

Whenever I join any server and I try to get in an interior, I do not see any pickups at all, no matter what server it is. If I'm not in an interior, the pickups show just fine.

Outside: http://puu.sh/14aut
Inside: http://puu.sh/14auF

TagsNo tags attached.

Activities

LooooP

2012-09-11 20:29

reporter   ~~0017537

Last edited: 2012-09-11 20:32

Actually this isn't a pickup, but an object, so it's expected that it will be invisible in others interiors (it's collision still there, but as this white arrow doesn't have collisions you'll completely miss it)

Muffins

2012-09-11 20:47

viewer   ~~0017538

Last edited: 2012-09-11 20:47

The object is made to appear on the outside of the building, but it's also made to appear on the inside, at the door. I saw that PERFECTLY FINE before I updated to the latest 1.3.1 nightly, so it's not a server issue or what-ever you meant it is.
A friend with an older version can see the arrow in the interior, but I can't.

Muffins

2012-09-11 20:51

viewer   ~~0017539

Last edited: 2012-09-11 20:51

Pickups don't show either, but I have absolutely no image of pickups outside and inside interiors, so yeah. If I had any clue how to change the title, I'd change it to "pickups and objects".

W

2012-09-12 09:44

viewer   ~~0017546

Last edited: 2012-09-12 09:46

I can confirm this issue, pickups are not visible in interior>0.

Test code:

  1. crun setElementPosition(localPlayer, 0,0,5)
  2. srun setElementID(createPickup(1,1,5,3,1272),"dupa")
    screenshot: http://i.imgur.com/87FJi.jpg
  3. srun setElementInterior(getElementByID("dupa"), 10)
    returns true, pickup stays visible
  4. srun setElementInterior(getAlivePlayers()[1],10)
    pickup is not visible, screenshot: http://i.imgur.com/qmLxu.png

Hit detection works fine (onPickupHit/onMarkerHit is triggered in correct interior), they just are not visible.

This applies to pickups and markers, setElementInterior(object) works fine.

ver/sver: v1.3.1-release-4636, it seems that this was broken recently.

ccw

2012-09-20 07:31

administrator   ~~0017603

Last edited: 2012-09-20 07:31

Fixed in http://code.google.com/p/mtasa-blue/source/detail?r=4692

Thanks for the steps to reproduce W

Issue History

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