View Issue Details
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0007076||Multi Theft Auto : San Andreas||Client||public||2012-05-13 02:27||2012-06-28 23:04|
|Target Version||1.3.1||Fixed in Version||1.3.1|
|Summary||0007076: engineReplaceCOL only works inside streaming range.|
Unlike other engine* funcs and removeWorldObject, engineReplaceCOL only works inside streaming range. I have been removing parts of world objects and had to remove their collision objects as well.
I discovered that when I was close to the area (inside streaming range) that I wanted to replace an object in, as expected, the dff wasnt replaced properly because I was inside streaming range, but the col was replaced somehow.
|Steps To Reproduce|
Stand near a collsion object you want to get rid of.
Start the resource when you are inside streaming range.
Get out of streaming range, restart the resource, go back to the object and try to pass through it again. This will fail.
|Tags||No tags attached.|