View Issue Details
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0007020||Multi Theft Auto : San Andreas||Client||public||2012-04-21 13:34||2012-10-09 22:01|
|Target Version||1.3.2||Fixed in Version||1.3.2|
|Summary||0007020: onClientPlayerWeaponFire returns incorrect hit positions|
Title says all. The hit where the bullet is actually located, is not the same as what the event gives us.
Also, it seems to be affected per client which makes the issue a bit more complex.
We both shot at the corner of the building:
The problem is quite obvious when shooting at players too:
I've showed a lot of minugun here, but the bug happens to all weapons EXCEPT the sniper. Only the sniper seems to be fully accurate.
This is the script I used to test:
Imo, it's not a minor issue. Its blocking some scripts I want to make because of this inaccuracy.
|Tags||No tags attached.|
Forgot to upload a vid clearly demonstrating the problem:
Any info about it? Would love to make some scripts that rely on this accuracy :(
EDIT: Entire resource: