View Issue Details
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0006418||Multi Theft Auto : San Andreas||Client||public||2011-08-26 19:27||2013-01-05 15:50|
|Target Version||1.3.2||Fixed in Version||1.3.2|
|Summary||0006418: onClientPlayerVoiceStop doesn't always work|
So apparently onClientPlayerVoiceStop isn't always fired when a player stops voice chatting. It always works when the source of the event is streamed in to the local player but it won't work otherwise. I tested it a couple of times and it's indeed related to streaming out.
|Steps To Reproduce|
|Tags||No tags attached.|
Yeah. Happens very often on our server.
But I haven't tested with a custom script. Only the official resource
Maybe there is a script mistake in the official Voice Chat resource?
Or maybe as you said is a problem with the event.
Happens on my server too.