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IDProjectCategoryView StatusLast Update
0006393New Feature Requests[All Projects] Generalpublic2018-09-13 18:01
ReporterqaisjpAssigned To 
PrioritynormalSeverityfeatureReproducibilityN/A
Status newResolutionopen 
Summary0006393: Voice handles by scripts, not server
Description

I feel the voice should be handled by scripts and not just Z. Therefore we can have a "mobile phone system" where you can talk to other players through that script..of course they will have to make the voice feature themselves. Or maybe <handlevoice>0</handlevoice> for the this feature?

I dont know if this is requested already though.

TagsNo tags attached.

Activities

MCvarial

2011-08-23 16:01

viewer   ~~0014417

Check the voice resource...

W

2012-07-19 13:43

viewer   ~~0017097

Voice resource doesn't allow:

  1. Changing of Z to other key.
  2. Enabling sound transmission by script (not only by keypress).

Ghost_X

2012-07-19 21:04

viewer   ~~0017103

Check Esc > Settings > Binds' tab > Scroll down > Search for voiceptt = 1 - There you can change the shortcut.

Enable sound transmission by script? How? Detect when user is speaking and start to transmit voice and when user stops speaking stops transmitting? Is that what you mean?

W

2012-07-20 11:39

viewer   ~~0017108

... There you can change the shortcut.

It can't be changed by script, only by user interaction.

Enable sound transmission by script? How? Detect when user is speaking and start to transmit voice and when user stops speaking stops transmitting? Is that what you mean?

Think about roleplay servers, and taking out a cellphone from your inventory to call somebody. Telephone in hand -> voice transmission activated, telephone in backpack -> voice transmission deactivated.

It would be nice to have the possibility to enable voice transmission by script, although I don't think it's a neccessary feature, as it can raise privacy concerns.

Ghost_X

2012-07-24 20:21

viewer   ~~0017142

Hm understood.

Nice.

Issue History

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