Project: RSS

Viewing Issue Advanced Details Jump to Notes ] Issue History ] Print ]
ID Category Severity Reproducibility Date Submitted Last Update
0005902 [Multi Theft Auto : San Andreas] Scripting feature N/A 2011-02-08 09:20 2012-08-17 15:39
Reporter Ransom View Status public  
Assigned To JoeBullet
Priority low Resolution open Platform Windows
Status assigned   OS Windows 7
Projection none   OS Version Ultimate
ETA none Fixed in Version Product Version 1.0.4
  Target Version 1.3.3 Product Build
Summary 0005902: Not all FX are supported by MTA
Description This script produces some FX that are not currently supported by MTA: http://www.youtube.com/watch?v=mifR-dyFx6s [^] ... A list of the proper missing FX names is needed and it should be relatively easy to implement them.

I do not have the list yet but I want to make sure this gets reported as requested during a discussion earlier today.
Steps To Reproduce
Additional Information Currently supported FX:
    * fxAddBlood
    * fxAddBulletImpact
    * fxAddBulletSplash
    * fxAddDebris
    * fxAddFootSplash
    * fxAddGlass
    * fxAddGunshot
    * fxAddPunchImpact
    * fxAddSparks
    * fxAddTankFire
    * fxAddTyreBurst
    * fxAddWaterHydrant
    * fxAddWaterSplash
    * fxAddWood
Tags No tags attached.
Attached Files

- Relationships
has duplicate 0005825closed New issues Smoke creation [Feature/Function] 
has duplicate 0005633closed New issues Add more fx-effects 
related to 0007585new New issues createParticle() function 

-  Notes
(0012893)
GhOsT[X] (viewer)
2011-02-09 15:08

http://www.gtamodding.com/index.php?title=Particle_(SA) [^]
(0013132)
PhatLooser (reporter)
2011-03-28 13:30
edited on: 2011-03-28 15:53

Can you do the scripters a favour and maybe replace all functions with "fxAddEffect", so there is no need for ~ 40 different functions?
fxAddEffect("wood",x,y,z,[...])
Maybe thats a bad idea, though, since the change from the DP versions to the 1.0 versions already had such a "deprecated functions" step (which I hated).

"blood_heli" bloody explosion
"boat_prop" a surf
"camflash" small flare
"carwashspray" steam, as on a carwash
"cement" cement
"cloudfast" fast clouds
"coke_puff" puff of a coke
"coke_trail" a pouring water
"cigarette_smoke" a smoke from a cigarette
"explosion_barrel" explosion and splinters of a box
"explosion_crate" explosion and splinters of the large box
"explosion_door" a smoke with sparks
"exhale" a small smoke
"explosion_fuel_car" explosion, as from the machine
"explosion_large" the large explosion
"explosion_medium" average explosion
"explosion_molotov" explosion, as from a movotov cocktail
"explosion_small" small explosion
"explosion_tiny" very small explosion
"extinguisher" foam of the fire extinguisher
"flame" small fire
"fire" fire
"fire_med" average fire
"fire_large" large fire
"flamethrower" fire of the flamethrower
"fire_bike" fire, as from a burning motorcycle
"fire_car" fire, as from the burning machine
"gunflash" as the bullet from a trunk takes off
"gunsmoke" a smoke from a gun
"insects" insects
"heli_dust" a dust, as from the helicopter
"jetpack" a jetpacks fire
"jetthrust" fire from the muffler of the machine, as during use of nitrogen
"nitro" nitro
"molotov_flame" fire from a Molotov Cocktail
"overheat_car" smoke from damaged car
"overheat_car_electric" wrecked electro-machine
"prt_boatsplash" foam
"prt_cardebris" splinters from a box
"prt_collisionsmoke" a dense white smoke
"prt_glass" a crashing glass
"prt_gunshell" shells
"prt_sand" sand, which was scattered
"prt_sand2" there is less sand, than in previous animation
"prt_smokeII_3_expand" - a grey smoke
"prt_smoke_huge" there is a lot of grey smoke
"prt_spark" of a spark
"prt_spark_2" the large sparks
"prt_splash" burst
"prt_wake" a wave
"prt_watersplash" sparks
"prt_wheeldirt" sparks from wheels of the car
"petrolcan" a jet
"puke" belch
"riot_smoke" there is a lot of smoke
"spraycan" spray
"smoke30lit" a smoke
"smoke30m" a rich smoke
"smoke50lit" more richer smoke
"shootlight" fireworks
"smoke_flare" fireworks
"tank_fire" a shot from the tank
"teargas" gas, as from gas grenade
"teargasAD" gas, as from small gas grenade
"tree_hit_fir" leaf falling
"tree_hit_palm" falling of pair large leafs
"vent" slowly dissipating a smoke
"vent2" practically too most
"water_hydrant" the large flow of water
"water_ripples" circles on water
"water_speed" the large sparks from water
"water_splash" small sparks from water
"water_splash_big" average sparks
"water_splsh_sml" sparks, only them it is not visible almost
"water_swim" small sparks at navigation
"waterfall_end" there is a lot of pair
"water_fnt_tme" the large flow of water
"water_fountain" water of a fountain
"wallbust" a disappearing heap pair
"WS_factorysmoke" smoke

(0016888)
JoeBullet (updater)
2012-06-23 03:34

This will be integrated with Particle System which is currently in development, but should not take considerable amount of time to finish.

- Issue History
Date Modified Username Field Change
2011-02-08 09:20 Ransom New Issue
2011-02-08 09:20 Ransom Status new => feedback
2011-02-09 15:08 GhOsT[X] Note Added: 0012893
2011-02-10 07:53 Ransom Status feedback => confirmed
2011-03-28 13:30 PhatLooser Note Added: 0013132
2011-03-28 14:03 PhatLooser Note Edited: 0013132
2011-03-28 15:53 PhatLooser Note Edited: 0013132
2011-09-23 14:17 x86 Target Version => 1.3
2011-10-23 17:58 karlis Note Added: 0015124
2011-10-23 17:58 karlis Note Deleted: 0015124
2012-01-24 19:45 Cazomino05 Target Version 1.3 => 1.3.1
2012-06-01 04:39 Cazomino05 Target Version 1.3.1 => 1.3.2
2012-06-23 03:34 JoeBullet Note Added: 0016888
2012-06-28 18:40 x86 Status confirmed => assigned
2012-08-17 15:39 JoeBullet Assigned To => JoeBullet
2012-09-14 14:05 arranTuna Relationship added has duplicate 0005825
2012-09-14 14:05 arranTuna Relationship added has duplicate 0005633
2013-04-29 11:20 CWanted Relationship added related to 0007585


Mantis 1.1.8[^]
Copyright © 2000 - 2009 Mantis Group
Powered by Mantis Bugtracker