View Issue Details

IDProjectCategoryView StatusLast Update
0005858Multi Theft Auto : San AndreasSynchronizationpublic2011-07-08 00:35
ReporterRansomAssigned ToCazomino05 
PrioritylowSeveritytweakReproducibilityN/A
Status resolvedResolutionfixed 
PlatformOSWindows 7OS VersionUltimate
Product Version1.0.4 
Target Version1.1Fixed in Version1.1 
Summary0005858: Make resetMapInfo take away weapons
Description

Currently it does not. This needs to be considered.

  1. Give weapons
  2. start runcode
  3. run resetMapInfo()
  4. crun fadeCamera(true)

You still have your weapons.

-Created on request by Talidan relating to satchels issue in relationship below.

TagsNo tags attached.

Relationships

parent of 0005835 resolvedCazomino05 Not possible to simulate satchel detonation 

Activities

Dragon

2011-01-25 13:40

reporter   ~~0012744

I'm not completely sure about this. "map info" sounds more like objects, other elements, as well as weather, wave height, etc.

Indeed it does a lot more than that but it might be the time to find a more fitting name for this function.

Ransom

2011-01-25 22:41

administrator   ~~0012751

I agree it is misleading, but that isn't what this report is about. It is about how it works. Furthermore, there is loadMapData and saveMapData to consider. Someone should open and relate another report though.

Picard

2011-07-07 23:02

updater   ~~0013907

Issue automatically marked as fixed by mantisbot ( Fixed in http://code.google.com/p/mtasa-blue/source/detail?r=2865 )

Issue History

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