View Issue Details

IDProjectCategoryView StatusLast Update
0005792Multi Theft Auto : San AndreasScriptingpublic2011-02-14 01:19
ReporterTalidanAssigned ToTalidan 
PrioritynormalSeverityfeatureReproducibilityalways
Status resolvedResolutionfixed 
Product Version 
Target Version1.1Fixed in Version1.1 
Summary0005792: Implement UTF-8 BOM support for Lua
Description

Currently Lua throws up errors when loading a script encoded in UTF-8 with BOM. Users can currently save in UTF-8 without BOM, but this means editors cant tell the difference between a file in ANSI, and a file in UTF-8 w/o BOM, and have to set it every time.

Adding UTF-8 BOM support gives greater convenience to scripters who can tell what their files are actually encoded in, and provides a proper way for us to look at file migration from 1.0 -> 1.1 (only non-English Latin texts are affected by the Unicode upgrade).

TagsNo tags attached.

Relationships

parent of 0005765 closedTalidan New issues Unicode characters are totaly wrong 
related to 0005793 resolvedTalidan Multi Theft Auto : San Andreas Provide a solution to migration from ANSI to Unicode 

Activities

MX_Master

2011-01-24 08:22

viewer   ~~0012717

may be just ignore BOM if it was found?

Talidan

2011-02-14 01:19

administrator   ~~0012923

Fixed in r2408

Issue History

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