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IDProjectCategoryView StatusLast Update
0005791Multi Theft Auto : EditorMap Editorpublic2012-08-26 21:49
ReporterJasperNLAssigned ToarranTuna 
PrioritynormalSeverityfeatureReproducibilityN/A
Status resolvedResolutionfixed 
Product Version 
Target Version2.0Fixed in Version2.0 
Summary0005791: Placing peds
Description

I'm wondering why there isn't a possibility to add a ped using the editor, the EDF files have the possibility for that but they can't be added manually.

TagsNo tags attached.

Activities

onestone

2011-01-15 20:47

viewer   ~~0012557

I can remember that in the first preview video of the new Map Editor there were the possiblity to add peds?

DakiLLa

2011-01-15 20:55

viewer   ~~0012558

Put this in "editor_main/editor_main.edf" file:

<element name="ped" friendlyname="Ped">
<data name="model" type="skinID" description="ped skin model" default="0" />
<data name="position" type="coord3d" description="XYZ position" default="0,0,0" />
<data name="rotZ" type="number" description="Z rotation" default="0" />
<data name="interior" type="integer" description="GTA interior world" default="0" />
<data name="dimension" type="integer" description="MTA dimension" default="0" />
</element>

^ Taken from "edf/edf.edf file". There are another element types stored in this file like radar area or water, etc. but you can't really handle them in editor itself, I mean, for example you can't select a water (requires some scripting I guess...)

arranTuna

2011-05-12 16:02

developer   ~~0013386

I'm suprised that editor supports peds yet doesn't allow you to create them, or was there a reason for not including it in editor_main?

The only imperfections I noticed were:

  1. There is no ped picture
  2. When you create a ped it doesn't go to model selection, you have to click on the ped and do browse.

Unless there are other problems, I'd be willing to fix the above imperfections and add peds to editor_main.

arranTuna

2012-08-26 21:09

developer   ~~0017372

http://code.google.com/p/mtasa-resources/source/detail?r=867

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