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IDProjectCategoryView StatusLast Update
0005017Multi Theft Auto : San AndreasServerpublic2009-10-24 21:29
Reporterx86Assigned Toccw 
PrioritynormalSeverityminorReproducibilityalways
Status resolvedResolutionfixed 
Product Version1.0.1 
Target Version1.0.2Fixed in Version1.0.2 
Summary0005017: Join flood check doesn't work.
Description

The script exists in CGame.cpp (in the server logic folder), but doesn't work in practice.
Line 1256.

TagsNo tags attached.

Activities

x86

2009-09-25 15:48

administrator   ~~0010574

And also more in: CConnectHistory.cpp

IJs

2009-09-28 18:39

administrator   ~~0010599

Last edited: 2009-09-28 18:40

So you're saying CConnectHistory is flawed. Any idea what's going wrong?

I can see some things that could be improved through, e.g. hardcoded time values.

ccw

2009-10-19 00:13

administrator   ~~0010717

Fixed in http://github.com/multitheftauto/multitheftauto/commit/4990f01dc9caa221678db661f509002e81d985aa

x86

2009-10-22 15:33

administrator   ~~0010735

Last edited: 2009-10-23 16:21

I still can flood with connecting.
Client: v1.0.2-rc-12.
Server: v1.0.2-rc-10.

Edit:
My fault, joinflood protection is server rc-11.. close.

Issue History

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