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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
| 0004987 | Multi Theft Auto : San Andreas | Synchronization | public | 2009-09-20 05:54 | 2012-02-08 20:35 | ||||||||
| Reporter | kwksnd | ||||||||||||
| Assigned To | kevuwk | ||||||||||||
| Priority | none | Severity | tweak | Reproducibility | always | ||||||||
| Status | resolved | Resolution | fixed | ||||||||||
| Platform | OS | OS Version | |||||||||||
| Product Version | 1.0 | ||||||||||||
| Target Version | 1.3.1 | Fixed in Version | 1.3.1 | ||||||||||
| Summary | 0004987: isPedInWater ( ped ) doesnt set back to false if you warp into a vehicle from the water | ||||||||||||
| Description | isPedInWater ( ped ) doesnt set back to false if you warp into a vehicle from the water the ped/player is considered to be in the water until he gets out of the vehicle he warped into from water | ||||||||||||
| Steps To Reproduce | walk into the water so you are swimming isPedInWater ( ped ) will be set to true warp into a boat from the water isPedInWater ( ped ) will not be set to false until you get out of the boat on foot if you warp from vehicle to vehicle isPedInWater ( ped ) will never get set back to false. | ||||||||||||
| Tags | No tags attached. | ||||||||||||
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Notes |
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(0014400) Ca11um (viewer) 2011-08-22 17:34 |
Cannot reproduce this in 1.1 (using both isPedInWater & isElementInWater). |
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(0014404) arranTuna (updater) 2011-08-22 18:11 |
Bug is still reproducable (1.1 r3042) |
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(0014406) Ca11um (viewer) 2011-08-22 20:58 |
http://bugs.mtasa.com/view.php?id=6390 [^] |
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(0015985) kevuwk (administrator) 2012-02-08 20:35 |
fixed server side as I couldn't find a problem client side |
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