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IDProjectCategoryView StatusLast Update
0004639Multi Theft Auto : San AndreasGeneralpublic2010-03-21 12:09
ReporterKillFrenzyAssigned Tomabako 
PrioritynormalSeveritytweakReproducibilityN/A
Status resolvedResolutionfixed 
Product Version 
Target Version1.0.4Fixed in Version1.0.4 
Summary0004639: Support for negative gravity.
Description

At the moment, setGravity and setPedGravity only works if the gravity is positive. It would be nice if they can also support negative values.

TagsNo tags attached.

Activities

robhol

2009-07-14 15:06

reporter   ~~0009957

What exactly were you planning on using this for?

KillFrenzy

2009-07-14 16:59

viewer   ~~0009960

Well, I had some funny modes before in SAMP using negative gravity to drive upside down on objects, and similar things to that (like a huge loop, where gravity is negative on the top). I want to be able to implement similar things into MTASA.

Dragon

2009-07-14 18:47

reporter   ~~0009963

you can set the vehicles gravity vector like here: http://community.mtasa.com/index.php?p=resources&s=details&id=329

Cazomino05

2009-07-14 19:01

reporter   ~~0009965

^^ Guess this can be closed then

KillFrenzy

2009-07-15 11:14

viewer   ~~0009971

Interesting, setVehicleGravity will work fine for my purposes, thanks.

Johnline

2009-07-15 11:19

viewer   ~~0009972

i still think this is a valid feature. how hard is it to scale gravity past minus values. i remember gravmod for vc was able to do this, and once the feature is added its there for anyone that would like it in their gamemode.

mabako

2010-03-17 19:05

updater   ~~0011187

http://github.com/marcusbauer/multitheftauto/commit/4582bdabce4e36f2728de10e5432aa042ded5217

x86

2010-03-21 11:37

administrator   ~~0011219

Fixed in: http://github.com/multitheftauto/multitheftauto/commit/f7173f187cba902b67b1b4b6e7f1328a2e1826bc

Issue History

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