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IDProjectCategoryView StatusLast Update
0004447Multi Theft Auto : San AndreasClientpublic2009-06-14 00:14
ReporterDragonAssigned ToCazomino05 
Status resolvedResolutionfixed 
PlatformOSWindows XP Home EditionOS Version2002 SP 3
Product Version 
Target VersionFixed in Version1.0 
Summary0004447: If a ped dies near the moment it's destroyed with destroyElement a player sometimes dies instead

When a created ped dies near the moment (unknown if before or after) a script destroys it a random player can die.

Steps To Reproduce

To reproduce this a massive amount of peds is needed.

Best way is to bind a key to create a ped and set a timer to destroy it after some seconds. Create many peds, get some grenades and throw them into the crowd of peds, try to stay out of the range of the grenades so you can be sure you successfully reproduced this.

I was not able reproduce this with script functions only (setElementHealth,killPed).

It can take some time to reproduce this.

TagsNo tags attached.



2009-06-13 19:22

administrator   ~~0009580

For both serverside and clientside peds?


2009-06-13 19:23

reporter   ~~0009581

only tested with serverside peds yet


2009-06-14 00:14

reporter   ~~0009593

fixed in 1075

Issue History

Date Modified Username Field Change