View Issue Details
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0004447||Multi Theft Auto : San Andreas||Client||public||2009-06-13 19:21||2009-06-14 00:14|
|Platform||OS||Windows XP Home Edition||OS Version||2002 SP 3|
|Target Version||Fixed in Version||1.0|
|Summary||0004447: If a ped dies near the moment it's destroyed with destroyElement a player sometimes dies instead|
When a created ped dies near the moment (unknown if before or after) a script destroys it a random player can die.
|Steps To Reproduce|
To reproduce this a massive amount of peds is needed.
Best way is to bind a key to create a ped and set a timer to destroy it after some seconds. Create many peds, get some grenades and throw them into the crowd of peds, try to stay out of the range of the grenades so you can be sure you successfully reproduced this.
I was not able reproduce this with script functions only (setElementHealth,killPed).
It can take some time to reproduce this.
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