View Issue Details
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0004418||Multi Theft Auto : San Andreas||Client||public||2009-06-06 17:13||2009-06-07 13:16|
|Fixed in Version||1.0|
|Summary||0004418: getScreenFromWorldPosition sometimes returns incorrect values|
Sometimes if you use getScreenFromWorldPosition, you get totally weird positions.
For instance, Sebas and me have made a nametag script for the Flight Simulator server. It checks for the players position on-screen and makes a nametag out there, regardless of distance between the local player and the remote one.
However, at certain camera rotations where you shouldn't be able to see the nametag, it shows up on-screen. And if you look back at the position where it should actually be, it works correctly. I haven't seen any relation between the rotation of the camera and the bug so far.
Pretty easy to reproduce on the Flight Simulator server, especially with a lot of players.
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how about isElementOnScreen - I haven't experienced issues when using that as well for my nametags.
the same its with the custom nametags from talidan in race
Fixed in r1048