View Issue Details

IDProjectCategoryView StatusLast Update
0004390Multi Theft Auto : San AndreasServerpublic2009-06-06 23:55
ReporterccwAssigned Toccw 
PrioritynormalSeveritymajorReproducibilityalways
Status resolvedResolutionfixed 
Product Version 
Target VersionFixed in Version1.0 
Summary0004390: Sync rate changes for remotely viewed players
Description

If a player being spectated goes through a vehicle change pickup or a checkpoint, their sync rate falls to SLOW_SYNCRATE

Steps To Reproduce

With two players, start race-channel. One player drives the course while the other does a /spec. The fourth checkpoint changes the vehicle and causes the slow sync rate to start.

TagsNo tags attached.

Activities

ccw

2009-05-30 14:55

administrator   ~~0009455

Perhaps I should add that spectating a player who is updating once a second looks amazingly bad. Major warping, odd rotations and slamming into walls.

Mr.Hankey

2009-05-30 16:13

reporter   ~~0009457

this is also causing 4219 a lot when the spectated player warps through barrels that he normally wouldn't have hit

ccw

2009-06-02 20:58

administrator   ~~0009504

Fixed in r1029

Issue History

Date Modified Username Field Change