Project: RSS

Multi Theft Auto : San Andreas - Roadmap

Multi Theft Auto : San Andreas - 1.0.4
======================================

Release date: N/A
Goal: Gameplay bugfix release

Targets:
* Fixes for issues and crashes that are present in 1.0.3 and are degrading the stability of the software
* High priority gameplay fixes
54%
- 0005161: [Server] Connecting players cause huge amount of CPU usage - new.
- 0005041: [Client] Cursor is showing while loading the game. - new.
- 0005193: [Vehicles] Fatal Error (6) caused by vehicle ID 611 - new.
- 0005165: [Server] Server freezes if too many entries in accounts.xml - new.
- 0005162: [Server] Download timeouts caused by temporary internal web server failure - new.
- 0003812: [Scripting] Jetpack functions are unreliable - new.
- 0004361: [Scripting] Water elements destroyed through resetMapInfo do not reappear - new.
- 0004458: [Scripting] isPedInVehicle delay (IJs) - feedback.
- 0003742: [General] setElementRotation doesn't work for peds while in ground - feedback.
- 0005093: [GUI / Menus / Console] chatbox/debugview scrolling keys should be bindable (IJs) - feedback.
- 0003957: [Scripting] XML functions sometimes return bad root node - confirmed.
- 0005099: [Scripting] callRemote does not work between MTA servers (eAi) - confirmed.
- 0005202: [GUI / Menus / Console] GUI grid list construction in Lua is slow (ccw) - assigned.
- 0004282: [Scripting] GUI overlays MTA menu (Talidan) - assigned.
- 0004885: [Admin] If 2 players register with the same password the second one cant log in - assigned.
- 0004927: [Client] unbindKey with command binds not unbinding correctly (multiple keys, same command with different params) (mabako) - resolved.
- 0004099: [Synchronization] Player desync caused by 'hit by gun' animation (ccw) - resolved.
- 0001640: [General] Player animation desync - resolved.
- 0003420: [GUI / Menus / Console] guiGridListGetItemData returns garbage (Arc) - resolved.
- 0005185: [Server] nick command can set invalid (too long) nicks (ccw) - resolved.
- 0005081: [General] 1920x1080 resultion not available (Arc) - resolved.
- 0005145: [Server] createMarker crashes the server if called within a collision event handler (ccw) - resolved.
- 0005166: [Server] scriptdebuglogfile and acl settings in mtaserver.conf are ignored (ccw) - resolved.
- 0005148: [General] Failure to load client.dll due to incorrect DLL search path (IJs) - resolved.
- 0004937: [Client] Stealth kill victims turn to south (IJs) - resolved.
- 0005031: [Server] 1.0.1 Linux build fails during json-c compilation (IJs) - resolved.
- 0003079: [Synchronization] Jacking sync can be very messy - closed.
- 0002970: [Weapons] weapon icon sometimes disappears when flying with jetpack - closed.
- 0002974: [General] Blips exist in all interiors - closed.
- 0005082: [General] Reenable the vid command (ccw) - closed.
- 0003191: [GUI / Menus / Console] Jetpack thrusters causing graphical issues - closed.
- 0003478: [Vehicles] Client-side vehicle number plate generator creates always the same number plates - closed.
- 0004856: [General] GTA bug: Sounds 3D attribute stops working when aiming your camera totally downwards inside a vehicle - closed.

18 of 33 issue(s) resolved. Progress (54%).

Multi Theft Auto : San Andreas - 1.1
====================================

Goal: Relatively large bugfixes that affect the gameplay and usability of 1.0.

Introduction of features that were in development for, but did not ship with 1.0.
5%
- 0005199: [Scripting] Replace irrklang with the BASS audio library - new.
- 0004965: [Synchronization] Gluing on vehicles allows you to fire with infinite ammo - new.
- 0005133: [General] GTA's keybinds are not correctly copied after first install. - new.
- 0005114: [Server] Disappearing blips - new.
- 0003457: [Vehicles] request: Complete handling function set - new.
- 0004962: [Server] Increase player limit to or past 250 - new.
- 0004120: [Server] Synchronized traffic lights - new.
- 0004145: [Synchronization] Sync vehicle doors open/closed state. - new.
- 0004916: [Server] Add daemon mode to server - new.
- 0005023: [Server] Keep ASE query version compatible across minor versions - new.
- 0003531: [General] When running a mtasa:// uri, it always tries to start a new instance of gta even if there is already one started - new.
- 0003919: [General] Implement support for unicode text - new.
- 0003135: [GUI / Menus / Console] guiLabelGetFontHeight does not work for sa-header and gothic font - new.
- 0005049: [General] Make knife stealth kills more balanced - new.
- 0005135: [General] MTA doesn't send correct data to XFire - new.
- 0004922: [Client] Fix alt+tab Direct3D stability issues - new.
- 0005025: [Client] Serious weapon desynch upon using giveWeaponAmmo on a weapon without ammo - new.
- 0005127: [Scripting] getWeaponNameFromID returns false for parachutes - new.
- 0005168: [General] Optimize colshapes - new.
- 0005169: [Synchronization] Optimize puresync and keysync broadcasting - new.
- 0005120: [Installer] Require nickname/player name on install - feedback.
- 0004090: [GUI / Menus / Console] Cannot connect to server due to needing a community login, When logged in. - feedback.
- 0004525: [Scripting] Request: getVehiclePassengers() - feedback.
- 0004270: [General] Many objects crash the Editor - feedback.
- 0004536: [Weapons] Cancelling shooting animation is still possible - feedback.
- 0004327: [General] elements that are attached become unattached when they go off screen. - feedback.
- 0003452: [General] onClientClick with state == "up" is not triggered if you move the mouse cursor outside the screen - acknowledged.
- 0004166: [Vehicles] Engine Sounds of other Helicopters and planes missing unless you get in a Helicopter or plane. - acknowledged.
- 0005026: [Client] Improve serial algorithm to reduce duplicates (ccw) - confirmed.
- 0004948: [General] Keys stuck after alt-tabbing out of the game - confirmed.
- 0003190: [Vehicles] Dummy misplacement on custom vehicles - confirmed.
- 0004403: [Scripting] Minimap blip ordering screws up with certain IDs - confirmed.
- 0004215: [General] Standing or walking when dead - confirmed.
- 0005147: [General] Problems with corona markers and interiors not appearing (ryden) - assigned.
- 0004780: [Synchronization] Modify the interpolator to only interpolate the error, and not the full position (Jax) - assigned.
- 0001231: [General] Allow use of special skins (Jax) - assigned.
- 0005167: [General] Make model loading asynchronous (ryden) - assigned.
- 0005164: [Server] TEAMCHAT log line on cancelled onPlayerChat event. - resolved.
- 0004947: [General] Allow switching to disabled resolutions for all graphics cards (BrophY) - resolved.

2 of 39 issue(s) resolved. Progress (5%).

Multi Theft Auto : San Andreas - 1.2
====================================

Goal: Fix more obscure issues and implement features that have large applications but not high-priority demand.
0%
- 0004990: [General] dxDrawLine3D - rendering issues - new.
- 0005151: [Server] Allow manual build of client file directory - new.
- 0003166: [Scripting] setVehiclePlateText function missing - new.
- 0004893: [Client] [Request] Implement events and functions for the manipulation of breakable objects - new.
- 0004921: [Synchronization] Improve ped synchronization - new.
 - 0004896: [Client] Ped vehicles are not jackable - new.
- 0004482: [GUI / Menus / Console] Show chatbox when in chatbox tab in the settings menu - new.
- 0004258: [Scripting] setCameraTarget should work for peds too (and possibly vehicles) - new.
- 0004425: [GUI / Menus / Console] Chatbox: nick autocompletion - new.
- 0004074: [GUI / Menus / Console] Improve chatbox - new.
- 0004949: [Client] Add GUI dropdown widgets - new.
- 0003406: [General] Streamed in marker elements cause 3D DX lines to dissappear - new.
- 0004882: [Server] Restructure server paths - new.
- 0003801: [General] Heat seaker target icon stays on screen - new.
- 0001838: [Scripting] Enable playMissionAudio and extend its functionality - new.
- 0004080: [GUI / Menus / Console] More settings in the Video tab - new.
- 0004382: [Weapons] Feature Request: Increase of weapon ranges - new.
- 0004873: [Scripting] collisions for custom object models do not stream back in if you leave the area aand return - new.
- 0004603: [Vehicles] Standing while entering as a passenger to skimmer - new.
- 0005095: [Scripting] [Request]Add slippery Objects/Vehicles bug to setGlitchEnabled - new.
- 0004368: [GUI / Menus / Console] server is added to recently played list when not being fully connected - new.
- 0004130: [Synchronization] Desync when running people over - new.
- 0004319: [Vehicles] Driver lying on the ground when being jacked from passenger door and space pressed - new.
- 0004249: [Vehicles] Hydra flares have no effect on missiles. - new.
- 0004226: [Synchronization] Chainsaw sawing needs some extra check to work properly - feedback.
- 0004503: [Synchronization] Glitch for shooting bullets remotely while reloading - acknowledged.
- 0003055: [GUI / Menus / Console] Crash oddity after d3d Invalidate/Restore sequence (after initializing/splash screen) (IJs) - acknowledged.
- 0004606: [Client] Driver desync when streaming in - acknowledged.
- 0002820: [Vehicles] Various bugs when driving trains - confirmed.
- 0001714: [GUI / Menus / Console] Splash logo distorted on 120 DPI - confirmed.
- 0004571: [Client] Add support for custom animations - confirmed.
- 0003463: [Vehicles] It's impossible to attach the Streak Trailer (vehicle id 570) to the Brownstreak (vehicle id 538). - confirmed.
- 0001131: [Vehicles] For passengers in a firetruck, the local player camera rotation tries to oversteer the driver's turret rotation - confirmed.
- 0004647: [Client] Stability errors (random texture swapping/assertions) after alt+tab - confirmed.
- 0004104: [Vehicles] Changing vehicle to Vortex sets it to puff black smoke - confirmed.
- 0001655: [Vehicles] Trailers desync - confirmed.
- 0003857: [Server] Provide a separate input line in the server console (IJs) - assigned.

0 of 37 issue(s) resolved. Progress (0%).

Multi Theft Auto : San Andreas - 1.3
====================================

Goal: Extend 1.2 and eliminate bugs and introduce features that did not make 1.2.
0%
- 0004924: [Server] [Request]Sync fire - new.
- 0004457: [General] Replace weapon models - new.
- 0003966: [Synchronization] Keysync synchronisation is not implemented for Mouse Input. - new.
- 0001363: [Vehicles] Allow players to get sucked through Combine Harvesters - new.
- 0004053: [General] Set whether or not a player can see a goggle effect. - new.
- 0004302: [Maps] col library support - new.
- 0003484: [GUI / Menus / Console] guiScrollPaneGetVerticalScrollPosition returns strange and stepped values - new.
- 0001237: [GUI / Menus / Console] Contents of client's console should be logged to a file - new.
- 0004981: [Server] Inconsistent isElementInWater returns - new.
- 0001452: [General] Add support for pointed blips - new.
- 0003252: [Synchronization] Heat seekers sync isn't accurate - new.
- 0005115: [General] Handle 32-bit time wraparound by using global 64-bit time functions - new.
- 0003451: [General] Player attempting to enter any car door of towed car makes car disappear/desync and player desyncs partially or fully - new.
- 0003994: [Client] Radio titles do not always show. - feedback.
- 0004377: [Client] Some class constructors and destructors are too complex - acknowledged.
- 0003625: [General] Omit second BeginScene/EndScene Direct3D calls within same frame (IJs) - acknowledged.
- 0002732: [Scripting] The position/rotation of attached objects aren't updated - acknowledged.
- 0004185: [Server] Door States 1 and 3 need a “love tap” or should make the door unclosable (Peter) - confirmed.
- 0002468: [General] Zooming with mouse_wheel needs to be disabled at game-level (and handled by MTA) - confirmed.
- 0004295: [Client] Custom imported objects texture is white sometimes - confirmed.
- 0002046: [Synchronization] No climbing anim - confirmed.

0 of 21 issue(s) resolved. Progress (0%).

Multi Theft Auto : San Andreas - 1.4
====================================

Goal: Fix obscure issues that are caused by GTASA or design flaws in MTASA.
2%
- 0005032: [GUI / Menus / Console] [Request] Replace all GTA San Andreas screens with MTA one. - new.
- 0003701: [Scripting] Request: Server-side getPedAnimation() - new.
- 0001278: [General] Requesting scaling/scaled object collisions - new.
- 0004149: [General] requesting the ability to create custom train tracks - new.
- 0001271: [General] Object limit increase - new.
- 0003522: [Scripting] request: Make it able to set velocity on dynamic objects - new.
- 0003022: [Scripting] Scripting functions for creating bullets/shots - new.
- 0004139: [General] Custom Blips - new.
- 0001247: [General] Implement packet/demo recorder - new.
- 0003943: [GUI / Menus / Console] Add extra features to the Host Game dialog - new.
- 0004494: [GUI / Menus / Console] [Request]Know what resource(s) you're currently downloading from any server - new.
- 0003160: [General] Add a way to load and unload modules without restarting the server - new.
- 0003865: [General] Replace (const) char* functions and members with safer C++ strings - new.
- 0003328: [General] Fire disappears when respawning - new.
- 0003164: [Scripting] setVehicleDirtLevel does not work - new.
- 0004035: [General] Integrate MySQL into MTA server, and unify interface with SQlite - new.
- 0001348: [Vehicles] Your own vehicle lags for you if you drive fast while doing drive-by - new.
- 0003455: [Scripting] Request: Manual control of color/visibility of "player targeted" icon above head - new.
- 0004014: [General] Skin 112's head is deformed when holding a rocket launcher - new.
- 0001539: [Weapons] Enable free-aim drivebies for boats and helicopters - new.
- 0001309: [General] Can only run forward bug - new.
- 0004901: [Client] Peds attached to objects do not rotate in Z axis - new.
- 0004469: [Synchronization] player cannot be hurt while entering a vehicle - new.
- 0004580: [Scripting] fadeCamera to fade in slowly causes inablity to move camera up and down - new.
- 0004891: [Client] Fix marker limit to 64 - new.
- 0004174: [Client] sprint button does not function when player is on an attached moving object - new.
- 0003510: [Scripting] isElementOnScreen doesn't work for markers - new.
- 0002591: [Scripting] Checkpoint/arrow marker alpha can't be set - new.
- 0004510: [Synchronization] Death animation causing desync for players with low health - feedback.
- 0003588: [Scripting] Desync between camera functions and actual game state - feedback.
- 0001681: [General] Teargas smoke invisible to someone who does not stay (or was not in) by deployment area - feedback.
- 0003021: [Scripting] Increase projectile limit - acknowledged.
- 0003468: [General] Incorrect parameter parsing of setTimer, affecting modules - acknowledged.
- 0003117: [Scripting] Custom vehicle plate text is only set on one of both plates and is reset on damage - acknowledged.
- 0002577: [Vehicles] 2 unoccupied planes will not collide - confirmed.
- 0000182: [General] Vehicle sirens/lights not flashing when on ground - confirmed.
- 0002679: [Vehicles] Driver can't exit a vehicle while a player is trying to jack it - confirmed.
- 0004943: [Scripting] setElementParent doesn't remove the previous parent's child - confirmed.
- 0005134: [GUI / Menus / Console] Sorting in server browser is not done properly when sorting by 'host' - confirmed.
- 0003945: [Scripting] Can't change alpha of non-default blips - confirmed.
- 0003923: [Weapons] Satchel charges don't show if you don't see them get placed - confirmed.
- 0002276: [General] Players glued to a vehicle can't switch weapons - confirmed.
- 0003866: [General] Eliminate redundant code (IJs) - assigned.
- 0003721: [Synchronization] Aborting a carjack knocks driver out of vehicle even though jacker never touched him - assigned.
- 0003163: [Scripting] Calling setTimer() with a coroutine in the arguments causes "attempt to call a nil value" error (Arc) - assigned.
- 0003049: [Scripting] Disabling collisions on a vehicle while sitting in it slowly stretches it - closed.

1 of 46 issue(s) resolved. Progress (2%).

Multi Theft Auto : San Andreas - 2.0
====================================

Release date: N/A
Goal: Radical engine improvements


0%
- 0003951: [Synchronization] Implement pure task synchronisation. - new.
- 0001381: [General] Sync cranes - new.
- 0003085: [General] Implement and use server-side physics - acknowledged.
- 0003314: [GUI / Menus / Console] Replace CEGUI with our own or a different GUI engine - confirmed.

0 of 4 issue(s) resolved. Progress (0%).

Multi Theft Auto : Editor - Roadmap

Multi Theft Auto : Editor - 2.0
===============================
0%
- 0004763: [GUI] [Request]Make the Editor more keyboard friendly - new.
- 0004066: [General] Unloading an EDF definition while an element from that EDF is selected causes the editor to mess up - new.
- 0004409: [Map Editor] object browser lockup - new.
- 0004059: [Map Editor] Make test mode only start for the player who pressed F5 or the test button. - new.
- 0004049: [General] Undo/redo are global instead of on a player basis - new.
- 0004107: [Map Editor] loading huge maps with editor takes forever - new.
- 0004337: [General] Add a auto save for the map editor - new.
- 0004047: [General] Add multiple selections support - new.
- 0004048: [Movement] Add a permissions system - new.
- 0004381: [General] Can't change the position of an object any longer. - feedback.
- 0004380: [Map Editor] After chosing an Object from the "objects window" the object will not show up. - feedback.

0 of 11 issue(s) resolved. Progress (0%).

Multi Theft Auto : Resources - Roadmap

Multi Theft Auto : Resources - 1.1
==================================

Resources included with the 1.1 release.
0%
- 0004224: [Optional] Race: Implement the ability for 'special' races. - new.
- 0004557: [Required] Extend webadmin to make it a proper remote administration tool - new.

0 of 2 issue(s) resolved. Progress (0%).


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